My Honest Review of the MMO: Rift

Rift MMO

As I eagerly await the release of Star Wars: The Old Republic, I decided to spend my time looking at some of the other new MMOs out there on the market. It’s hard to review an MMO without having some kind of context of games to compare it to. You also need to understand that these are just my opinions, and I know you’ll disagree with them. I’m going to try to be unbiased and objective, but don’t flame in the comments just because you don’t agree with me.

I held off reviewing this game until I’ve played it for a couple of months, so I hopefully have some good insight into the game.

Character Creation

Somewhat underwhelming. It’s a middle-of-the-road process where you select predefined features for different slots on your character. I’ve seen worse (Star Trek Online), I’ve seen some on par (Lord of the Rings), but I’ve seen a lot better (EVE Online, DC Universe Online, WoW, Aion). In my opinion the character creation process should teach you something about the game and the world you’re going to be playing in. EVE Online, and Aion do a good job of that. With Rift I had a hard time telling the two main factions apart, and just as much trouble telling the races apart. I was left with the question “why should I choose this faction instead of that faction”?

User Interface

I really like that you can completely customize the user interface. You can change the location of every single UI element which helped me to get much more comfortable with it because I could rearrange things to something more familiar. I think more games should allow you to do this.

Class System

I liked the class system much more than a typical MMO like WoW or LotR. The ability to blend three different roles really allows you to develop a character that plays to your style. The only downside is that it can be pretty overwhelming which choices you should make.

Gameplay

The gameplay is on par with most MMOs. The real selling point of this game is supposed to be they dynamic content with rifts opening up and spewing enemies all over the land. It was ok for the first couple of weeks, but then it turned more annoying as I was just trying to level up my character and go through quests, so the rifts kept getting in my way. In my opinion it’s not a big enough unique selling point to make the game stand out.

Even after two months of playing this game, I still don’t really understand the world and the struggle that everyone is going through. I mean… I understand what’s happening NOW with all the rifts, but it doesn’t do a good enough job of telling a story. Some games have stories to tell like LotR, WoW, and Aion while in other games you are the story like EVE Online and Star Trek Online. If a game has a story to tell, I want to experience the story without having to read a bunch of tiny text in a quest dialog window.

Conclusion

Rift is an MMO that offers only a couple unique selling points that other MMOs of it’s class don’t offer. An advanced class system along with dynamic content in the world aren’t enough to make it stand out and really be something special. It was fun to play for a couple of months, but didn’t get me hooked enough to continue playing it.

Let me know what you thought about the game. Do you agree with my review or disagree with it?

Dust 514 – New Console FPS MMO by CCP

Seems like CCP has been busy… seems like they also have too much money on their hands. What happens when you have a company run, built, and dreamed of by gamers? Apparently you get CCP. Their persistent world MMO EVE Online has been a classic. Something all other MMOs should strive to be. Now they are branching out. They have been busy developing a first person shooter called Dust 514. Apparently they are wanting to release it on consoles. “Well, what’s so cool about that?” you ask. I’ll tell you. The two games (EVE and Dust 514) will exist in the same universe. Actions done in either game will effect the same universe. Dust 514 will be battles in the trenches on the planets in EVE.

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New Free MMO – Allods Online

So, I came across this MMO yesterday called Allods Online. I was very very skeptical. I’ve been looking for a good MMO to get into lately and the barriers have either been high-barriers to entry (EVE Online), you have to pay for it (just about any MMO out there), or bad graphics and childish gameplay (WoW). I was first impressed by the graphics for Allods. I looked at a couple of their videos on their website, and it had me intrigued. Then I saw that it was free subscriptions. Double-take! My first thought was then “they must make you pay for in-game items”. Not the case (at least as far as I can tell).

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The Future of Character Modeling in Video Games

One of the biggest disconnects in video games has been the inability for a 3D model to fully interact with it’s environment. Hair never seems to follow the laws of gravity, hands and arms seem to float right through clothing. I have often been disappointed that no one has stepped forward to solve some of these basic modelling problems. It seems now that my long wait could be over. In a video released by CCP (EVE Online) they showcase a technology that solves a lot of those interaction problems. It seems this will be the technology they are going to be using when they migrate to a fully 3D modeled character (as opposed to the static character portraits they’ve used for years).

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Social City – How to Maximize Your Leisure

Now that you know how to maximize your coin gathering (here) you can turn your attention to maximizing your leisure. When looking at leisure, you want to analyze how much leisure you get for each grid square that the building is using, what the cost for each leisure point is, and how much money the leisure building will make for you.

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Social City – Using Macros to Automate Tasks

A macro is a small program that runs on your computer that you can use to automate certain tasks. You can use a macro to simulate keystrokes on your keyboard or clicks from your mouse. I will show you how to setup a macro to gather all of your coins in Social City enabling you to maximize your coin gathering. With this strategy I am able to gather over $90,000 from a single factory in a day.

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