GEODefense Swarm: Easy Level 8 – Road not Taken

This is my strategry for the easy level 8, Road not Taken, for the iPhone game GEODefense Swarm.

No Lives Lost:

  1. start with a blaster tower to direct the creeps down the rightmost path, place two thumper towers in the top-right corner, place a single missile tower below the thumper towers to block the path
  2. Place a missile tower in the top-left position
  3. place a missile tower in the lower-left position
  4. now place the two missile towers in the top corner
  5. begin upgrading the missile and thump towers. I always start with the thump towers and then work my way counter-clockwise with the missile towers starting from the lower-left position
  6. near the end I added three more missile towers to help things out
  7. I got my thumper towers to level 7, and left all the missile towers at level 6

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GEODefense Swarm: Easy Level 7 – Rat Race

This is my strategry for the easy level 7, Rat Race, for the iPhone game GEODefense Swarm.

No Lives Lost:

  1. Start with the two thumper towers (this will direct the creeps down the right path) and the three laser towers
  2. upgrade the laser towers to level 7
  3. add the missile towers and upgrade them

photo

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GEODefense Swarm: Easy Level 6 – Quantum Tunnelling

This is my strategry for the easy level 6, Quantum Tunnelling, for the iPhone game GEODefense swarm.

No Lives Lost:

  1. Start with three blaster towers near the exit
  2. add the two laser towers to the left
  3. begin making your maze using missile towers along the sides, laser towers at the end of the straight paths, and thumpers for the corners
  4. I also blocked off the right path with blaster towers just to ensure the creeps went along my intended path

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GEODefense Swarm: Easy Level 5 – Down the Chute

Credit goes to bill for this one! He was right… I was just out-thinking it.

This is my strategry for the easy level 5, Down the Chute, for the iPhone game GEODefense Swarm.

No Lives Lost:

  1. Build your maze with blaster towers
  2. add laser towers at the end of the straight paths
  3. once you run out of room to place towers begin upgrading your laser towers

photo

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GEODefense Swarm: Easy Level 4 – Line Up

Here is my strategy for Easy Level 4 Line Up for the iPhone game GEODefense Swarm

High Score (14,395,000):

  1. start with two blaster towers near the exit for the first wave
  2. add a single laser tower (upgrade to level 3 so you can freeze it in the right direction)
  3. start adding a couple of shock towers (don’t upgrade)
  4. add a couple more laser towers (upgrade to level 3 and lock them in the right direction)
  5. once you’ve got all the shock towers placed add the 4 missile towers
  6. sell the original two blaster towers and replace them with shock towers
  7. upgrade everything to max levels and add four more missile towers
  8. leave the first four missile towers at level 6 or else their range is enough to hit creeps coming out of the entrance and will lower your score

No Lives Lost:

  1. start with four laser towers
  2. upgrade them to level 3 to lock them in the right direction
  3. add 8 shock towers (don’t upgrade)
  4. add 4 missile towers (don’t upgrade)
  5. now begin upgrading everything to max levels. I hit max levels around wave 30 and then just sat through the last 10 waves

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GEODefense Swarm: Easy Level 3 – Dual Channel

Here is my strategy for Easy Level 3 Dual Channel for the iPhone game GEODefense Swarm

High Score (1,775,150) and No Lives Lost:

  1. Start with the four blaster towers near the exit, upgrade the second one from the bottom to lvl 2. This is good for the first two waves.
  2. add four laser towers in a big rectangle pattern
  3. place four more blaster towers across the left side
  4. begin placing missile towers along the middle
  5. add eight more laser towers
  6. now upgrade your laser and missile towers

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GEODefense Swarm: Easy Level 2 – Diamond One

Here is my strategy for Easy Level 2 Diamond One for the iPhone game GEODefense Swarm

High Score (791,320):

  1. Start with two blaster towers for the first wave
  2. after the first wave, place the laser tower at the bottom
  3. upgrade it to level two quickly and lock it in place
  4. place the second laser tower
  5. upgrade everything
  6. don’t upgrade the blaster towers to level 7, just keep them at level 6

No Lives Lost

  1. laser towers… upgraded to level 7

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GEODefense Swarm: Easy Level 1 – Beginner Swarm

This is my strategy for the easy level 1, Beginner Swarm, for the iPhone game GEODefense.

High Score (114, 855):

  1. sell all three starting towers
  2. place the two towers at the end and upgrade the one closest to the end to level 2
  3. immediatly after the first wave, upgrade the same tower to level 3 and place 5 more towers
  4. place 6 more towers as fast as you can, once the 6th one is in place you can continue to upgrade the tower closest to the exit and the tower directly above it
  5. it might take some perfect timing, but you can see in some of the pictures when I did the upgrades

No Lives Lost:

  1. Place as many blaster towers as you can

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GEO Defense – Guy beats entire game without losing a single life

Here is an excellent blog showing how one man beat the entire GEO Defense game without losing a single life!

HERE

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Strongmail API PHP Sample Code

Strongmail is a mail delivery company that we began using about a month ago. They’ve got an amazing delivery platform and are a very world class company, except when it comes to their API. With a lot of the stuff that we do, we needed to have a mail auto-responder, and unfortunatly that’s one feature that Strongmail doesn’t provide. The solution is to code the auto-responder yourself and then use the Strongmail API to send the emails on a transactional basis.

I wondered “how hard can it be?” I’ve worked with Authorize.net’s API, Twitter’s API, Facebook’s API, Paypal’s API, you name it. When it comes to working with an API, it’s not that challenging for me… Until Strongmail came along. They sent me the documentation, and I was immediatly lost. The API is a SOAP based API (not that untypical), but their documenation is horrible, so I asked if they had any sample code to implement it with PHP (not that untypical). They provided me with some sample code and it immediatly game me errors.

Turns out it was meant to run on a PHP server that doesn’t have SOAP compiled in with it… well, that’s a problem I tell them. I try to get their help on the errors I’m getting, and with such little documentation on how the API works, and what options are needed for each call it’s pretty much like throwing a rock at a bucket in the dark from 50 yards away and trying to hit it. I was in desperate need of help. I finally got one of their professional service members to take me seriously and start providing some actual help, but even then it seemed futile.

Last night I finally cracked it. Everything began working! I ran into a couple of small errors, but they were easily solved and it began working! After two long weeks of sending code back and forth, reporting error codes, deciphering documentation I finally figured it out on my own. They bill us thousands of dollars a month for their service, and I had to show THEM how their own API works.

If anyone out there finds themself in the same situation, I’m providing you with the sample code that I rewrote for them. I asked them to make it available in their support site, but I don’t know if they will or not. I really hope this sample code can help someone out there that’s trying to do the same thing.

SAMPLE CODE

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